Processing as a theatre tool
Processing gave me an accessible way to turn computational ideas into live visual systems. In the 2010 draft, I used it with Daniel Shiffman’s Most Pixels Ever library to coordinate imagery across multiple displays.
That combination connected the exploratory culture of media lab arts with a practical theatre need: a low-cost system that could be rehearsed, operated, and adapted by independent artists.
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- Practice
Media Lab practice
Processing carries the computational-media thread of my media lab practice.
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Immersive multimedia systems
The language powered the documented multi-projector prototype.
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ADL: technology for live theatre
Creative coding became practical through live theatre systems.
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